How was the first AI Westview built?
The Journey Behind Our first AI world
The paper that started it all: Generative Agents: Interactive Simulacra of Human Behavior.
Creating the integrated experience was no small feat. We faced countless challenges, from integrating diverse technologies like AI, browser-based RPG mechanics, and Web3 solutions, to seamlessly connecting multiple servers operating in harmony.
Both AI and Web3 are tech on the edge. Creating the server infrastructure to handle hundreds to thousands of simultaneously connection (multiplayer) experience requires intensive testing and work.
Every Solana function, every token, and every piece of Web3 integration was meticulously crafted from scratch. Authentication systems and server infrastructures were built and interconnected by our team with precision and care.
Designing mobile-responsive experiences that deliver the same level of quality and immersion as desktop applications required extensive testing and innovation. We pushed ourselves to ensure future users would experience something intuitive, smooth, and groundbreaking.
The fixes and work is on-going.
This project stands on the shoulders of giants. Inspired by cutting-edge research and supported by powerful open-source frameworks, we’ve dedicated ourselves to refining and building upon these tools to pave the way for AI agents and immersive AI-driven worlds.
Our deepest thanks go out to the following contributors and resources that helped shape our vision:
Credits/References
AI Town Engine and Concept Based on the research paper Generative Agents: Interactive Simulacra of Human Behavior.
Browser Controls Adapted from phaser3-simple-rpg.
Deployable Starter Kit Developed with resources from a16z-infra/ai-town.
Big thanks to the above for providing an easy starting point.
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